Our aim is to leverage on the current state-of-the-art autonomy level to build next-generation smart systems; which execute the given tasks accurately, interact with their environment, collaborate with humans, plan future actions, and adapt new skills through learning processes.

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The Flying Machine Arena is measuring up to 10 x 10 x 10 meters. It consists of a high-precision motion capture system, a wireless communication network, and custom software executing sophisticated algorithms for estimation and control.

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The Institute of Robotics and Mechatronics in Wessling is developing methods and algorithms for autonomous learning to enable robotic operation in complex and changing environments.

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EPFL Lausanne Courtine Lab.
The Center for Neuroprosthetics and Brain Mind Insitute is developing robotic systems and neuroprostheses to improve the recovery of locomotion after spinal cord injury.

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Ubisoft is one of the world’s leading companies in video game creation, publishing and distribution. Ubisoft boasts a diverse portfolio of renowned brands including Assassin’s Creed.

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Artanim is a Swiss research institute specialized in motion capture technologies. One of Artanims project is to develop virtual and augmented reality applications with a focus on real time interaction.

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The combined research-and industry-informed approach to teaching has been very successful and beneficial to Bradford’s students with world leading researchers and industry professionals teaching on its courses.

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